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2026-01-18 dartflutter

TypeMonkey is a good reminder: Flutter desktop apps need architecture first, polish later

TypeMonkey, a Flutter desktop typing app, shows why desktop projects need clean architecture from day one: sealed states, interface boundaries, and testable logic.

A small Flutter desktop project showed up on r/FlutterDev today: TypeMonkey, a MonkeyType-like typing app that is explicitly positioned as “early, but structured”.

Source: the original post and the repository: r/FlutterDev thread and BaldGhost-git/typemonkey.

Desktop is where “just ship UI” stops working

On mobile you can sometimes get away with a single state object and a pile of widgets. On desktop (Flutter 3.x + Dart 3.x) you hit different pressures fast:

That is why I like projects that start with structure. Clean architecture is not a religion, it is a way to make your second and third feature less painful than the first.

Model the typing loop as explicit states

Dart 3 gives you sealed classes. For app state, that is a practical way to avoid “nullable soup” and random boolean flags.

Here is a minimal state shape for a typing session that stays testable and UI-friendly:

sealed class TypingState {
  const TypingState();
}

final class Idle extends TypingState {
  const Idle();
}

final class Running extends TypingState {
  final DateTime startedAt;
  final int typedChars;
  final int errorChars;

  const Running({
    required this.startedAt,
    required this.typedChars,
    required this.errorChars,
  });
}

final class Finished extends TypingState {
  final Duration duration;
  final double wpm;

  const Finished({required this.duration, required this.wpm});
}

In Flutter 3.x you can hang this off whatever state solution you like (plain ValueNotifier, Provider, Riverpod, BLoC). The key is that your UI renders a state, not a bunch of conditionals spread across widgets.

Keep the “word list” and “stats” behind an interface

Desktop apps often grow persistence later. If you start with a boundary like:

you can keep the typing logic deterministic and unit-testable while still shipping UI early.

If you are building a Flutter 3.x desktop app and you want a real repo to reference for structure, this one is worth watching. Even if you never clone it, the core takeaway is simple: on desktop, architecture is not overkill, it is how you keep moving.

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